What players, employees and staff do inside the casino. The values quoted are the defaults; each one can be changed in shared/config.lua or live from /casinoadmin.
Chips and the cashier
Chips are inventory items with a value: $10, $50, $100, $500, $1,000, $5,000 and $10,000. When a player bets, the server takes the best combination of chips and gives back the change; prizes are paid with the fewest chips possible. While inside the casino, the chip total is shown on screen.
At the cashier windows players can:
| Operation | What happens |
|---|---|
| Buy chips | Pay with cash or bank. The money goes into the casino fund. |
| Cash out chips | Get cash or bank, minus a 2 % commission. Paid from the fund. |
| Change | Swap chips for other denominations. |
| Redeem a voucher | Cash a prize voucher. Paid in cash from the fund by default. |
| Membership | Buy, renew, upgrade or downgrade a membership. |
| Duplicate card | A new membership card for $500. |
Each operation is between $10 and $500,000. Without a membership, a character can buy and cash out up to $25,000 a day each.
Promotional chips (casino_chip_promo) are worth $1 each when betting. They cannot be cashed out or exchanged, and anything won with them is paid in normal chips. Poker and the bar do not accept them.
Prize vouchers (casino_ticket) are issued for slot prizes from $25,000 and for every jackpot. Each voucher can be redeemed once.
Memberships
The membership belongs to the character and is stored in the database. The card (casino_card) is the proof, with the holder's name, tier and expiry.
| Tier | Price | Days | Daily buy / cash-out | Perks |
|---|---|---|---|---|
| Silver | $5,000 | 30 | $100,000 | Higher daily limits |
| Gold | $20,000 | 30 | $300,000 | VIP rooms and tables, 1 guest, welcome drink in the Gold Room |
| Diamond | $75,000 | 30 | $1,000,000 | VIP rooms and tables, 3 guests, 6 free drinks per hour, the penthouse |
The same tier can be renewed in the last 3 days before it expires. Changing tier starts a new period and discounts the value of the days left, or refunds it when moving down.
Gold and Diamond members invite other players from the target menu on them. A guest gets into the VIP rooms and plays at the VIP tables for 3 hours, or until the host leaves the casino.
Slot machines
Sit at a machine and play from its screen. There are 14 themes in seven game types, two themes per type. Each theme has a progressive jackpot that grows with every bet and is shown on the top screen of its machines.
| Key | Action |
|---|---|
| 1 | Bet one |
| 2 | Bet max |
| Space | Spin |
| F | Pull the lever |
| C | Change camera |
| Hold right click | Zoom on the screen |
Other players nearby see the lever, the buttons and the spin on the screen of the machine.
Table games
Every table has an NPC dealer, or a player dealer from the casino job. Bets are placed with a chip cursor (B) and C changes the camera. VIP tables need a Gold or Diamond membership, or an invitation.
| Game | Rules | Limits (normal / VIP) |
|---|---|---|
| Blackjack | Six-deck shoe, dealer stands on soft 17, blackjack pays 3:2, double after split, one split, aces split get one card. | $60–5,000 / $500–50,000 |
| American roulette | 0 and 00. All inside and outside bets, up to 30 spots per round. | $20–2,000 per spot, $10,000 per round / $200–20,000, $100,000 |
| Three Card Poker | Ante and play, Pair Plus. The dealer qualifies with queen high. Ante bonus for straight, three of a kind and straight flush. | $50–5,000 / $500–50,000. Gold Room tables $250–25,000 |
| Texas Hold'em | Ten seats, players against each other. Blinds $50/$100, buy-in $2,000–50,000. The Gold Room high table uses $100/$200 and $5,000–100,000. The house keeps 5 % of each pot, up to $5,000, and nothing when there is no flop. | — |
Keys while seated:
| Game | Keys |
|---|---|
| Blackjack | Enter hit · Space stand · D double · S split |
| Three Card Poker | Enter play · X fold · Space look at cards |
| Texas Hold'em | X fold · Space check or call · Enter bet or raise · H look at cards |
Players can tip the dealer in chips from the table: $10, $50, $100 or $500.
Lucky wheel
Each character gets one free spin every 24 hours. Take the wheel with E, stop the strength meter and the wheel spins. The prizes are cash, chips, membership days, a mystery prize and the car on the podium.
Membership days are added to the current membership; a player without one gets Silver for those days. The car is delivered to the player's garage. If it cannot be delivered, the player receives $50,000 instead.
Inside Track
Horse racing in the betting room.
- Single race. Sit at a terminal and bet on a race of your own, from $100 to $10,000.
- Main event. A race on the big wall every 15 minutes, on the hour. Bets open 5 minutes before the start, from $100 to $50,000.
Odds are calculated with a 5 % house edge. C switches to the big screen while seated.
Bar and drinks
Walk up to a free spot at the bar and pick from the menu: beer, shots, three whiskies, tequila and three champagnes. Drinks are paid in chips, cash or bank and served in a scene at the bar. The beer is the exception: the player takes away a casino_beer to drink later.
| Drinks | Effect |
|---|---|
| 2 or more | Drunk filter, distorted sound and camera shake |
| 3 or more | Drunk walk, no crouching |
| 4 or more | No more champagne |
| More than 9 | No more drinks, no sitting down to play, no cashier |
Each drink adds 60 seconds of drunkenness, up to 15 drinks. Drinks from the inventory with a drunk status in ox_inventory add to the same count anywhere on the map, and items with a negative value, like water or coffee, take it down.
VIP rooms, Gold Room and penthouse
| Area | Who gets in |
|---|---|
| VIP room and Gold Room | Gold and Diamond members, their guests and employees on duty |
| Penthouse | Diamond members, their guests and employees on duty with the manage permission |
| Staff room | Casino employees |
| Boss office | Casino employees from grade 5 |
There are no locked doors: anyone who walks in without access turns around and walks out on their own.
The penthouse is reached by lift. Players scan their Diamond card at the reader; guests nearby ride with their host. Employees with the manage permission go up without a card. Going down asks for nothing.
Casino job
Employees clock in at the fingerprint reader in the staff room and pick a post. Each post has a minimum grade.
| Post | Grade | What they do |
|---|---|---|
| Security | 1 | Escort players out of a room, expel and ban |
| Bartender | 2 | Takes the bar from the NPC and prepares orders with a mixing minigame |
| Cashier | 3 | Takes a window from the NPC and accepts or rejects requests |
| Dealer | 4 | Takes an idle blackjack, roulette or Three Card Poker table and replaces the NPC dealer |
There is no fixed salary. Employees earn commissions paid from the casino fund into their bank:
- Dealer: 0.5 % of what is bet at their table, plus the tips.
- Cashier: $15 per accepted operation plus a share of the amount, up to $500 per operation.
- Bartender: 20 % of the price of each drink, adjusted by the result of the minigame.
Commissions and tips are capped at $6,000 per hour. Every employee has a personal locker with 30 slots in the staff room. A dealer closes bets early with G and leaves the table with X.
Security
A security guard on duty sees options on players inside the casino:
- Escort out of the private room the player is in.
- Expel from the casino. Two bouncers walk the player out of the main door in a scene everyone nearby sees.
- Ban for 1, 6, 24, 72, 168 or 720 hours, with a reason. Grade 1 bans up to 24 hours; grade 5 up to 720 hours, permanently, and can lift bans.
A banned player who enters the casino walks back out, and cannot sit, use the cashier or order at the bar.
Boss office
The office has an animated chair, safe, money counter and whisky. Sitting at the desk, E (Computer) opens the casino management app on the monitor and G counts money. The app is for the job boss (grade 6) and staff:
- Summary of the day and the week, by game.
- The fund: balance, deposits and withdrawals.
- Employees: hire nearby players, fire, change grades, take off duty and manual payments with a daily cap.
- Commission rates for cashiers and dealers.
- Members, bans, players and the history of movements.
Admin panel
Staff open /casinoadmin. It has these sections:
| Section | What it shows or edits |
|---|---|
| Summary | Players inside, fund, staff on duty, members, today and the week per game, jackpots, big wins and alerts |
| Games | Limits, rules, timings and the on/off switch of each game; jackpot amounts; wheel prizes |
| Cashier | Operation limits, commission, daily caps, the fund and the player cashier pay |
| Membership | Price, days, daily limits and perks of each tier |
| Staff | Posts, permissions, commissions and who is on duty |
| Security | Ban presets and VIP access rules |
| Bar | Menu prices and drunkenness |
| Lift | Penthouse lift options |
| Players | Search a character: chips, membership, ban, daily limits, totals and recent movements; adjust chips |
| Logs | The ledger of every movement and the audit of every panel action |
| General | NPCs and ambience |
Changes apply at once to every player, are saved in the database and survive restarts. Changes that affect payouts, switch a game off, touch prices or permissions ask for a reason, and every change is recorded in the audit log.
